Keys are a truly brilliant part of Solar System, but it can take some work to get your head around how to really make them fly. Here we collect a number of mixed Keys to use as reference and inspiration when your group needs create your own.
You only saw her once and you have to see her again, even if she's out of your league.
1 xp – talk of family honour
3 xp – put family honour before your own good
BO – renounce your ties to the family
You are the master and commander of a ship, whether in sails in space or on the ocean.
1 xp – the ship is sailing
2 xp – the ship is in trouble
5 xp – disaster threatens
BO – leave the ship with someone else in command
1 xp – be in a position to murder someone
2 xp – murder someone
5 xp – murder someone more powerful
BO – let someone live at the last moment
Having your foot in your mouth can get you into a lot of trouble.
1 xp – say something that comes out weird
2 xp – say something that make people more hostile
5 xp – a mess you made turns into a success
BO – act professionally throughout a situation
You are a negotiator and a talker, but you know when to let your actions speak.
1 xp – initiate talks with a rival or opponent
2 xp – enter a social conflict
5 xp – use physical force to win a conflict
BO – sit quiet througout a negotiation
Chaos and fighting always seem to gather around you.
1 xp – fighting breaks out near you
2 xp – you are involved in fighting
5 xp – you are involved in a fight on life and death
BO – keep your head down throughout a fight
You want to get your hands on every shiny thing you find. Not necessarily keep it though.
1 xp – acquire a new souvenir
3 xp – acquire something more valuable than ever before
BO – let something precious lie where you found it
Your modern style of leadership does not always sit well with the older guard under your command.
You strive ever towards greater perfection with your skills with the blade.
The old boss of the underworld might be missing, but you are here to keep his throne for him until he returns.
1 xp – a member or members from the old network is present
2 xp – put yourself in danger to hold the network together
5 xp – make someone swear allegiance to the old boss
BO – turn your back on someone from the network
1xp – influence your King-to-be
2xp – your King-to-be follows your advice over someone else's
5xp – a rival of your King-to-be is put out of the competition
BO – abandon the loser
1xp – attempt to be liked by someone powerful
2xp – influence someone powerful
5xp – gain a close tie to someone powerful
BO – seize power for yourself